Saturday, 17 January 2026

Return to the wonderland (Pt. 1)

Long time no posting, I could tell a lot of excuses why, but in the end, all of that leads to me. There were so many stimulants outside of the White Rabbit Engine that I just never found time or energy to do it. In the era of AI this may sound ridiculous. With one simple prompt, you can get almost production-ready posts, but somehow, here I'm still writing everything by hand.

And those who done it at least once know that for the majority of people this is not an easy task. When you are finally done, you start to redact what you write, changing, throwing away big chunks that feel wrong, and before you notice, a lot of time has passed, the text is not perfect, and you feel like a noob in all of that. 

You still do not know how people will receive what you wrote. Some may like it, others may laugh at it, as your language is now BBC English. In other cases, they may decide that you do not even know what you are writing about. If only there way to avoid this and make it easier ....  


And here we are. In the world of generative AI where people without experience can "code" or how people call it, Vibe Code. The same people can, in matters of seconds, be 2D artists who create concept art (and if you're curious, the picture above is generated using AI from Gemini). Then the same people can do 3D models in a few clicks thanks to the same technology. Level design, no worries, we have AI-generated environments, and AI armature animations have been developed for years. The only thing that I did not hear about are Particle Systems, FX, and shaders.... But this means nothing, as they may already exist. With that, we have all the pieces to create almost the whole game. We can also take a shortcut and generate the whole gameplay right away (I know about https://oasis-ai.org/ and https://gamengen.github.io/ which are probably not the only ones).

I already seen ads selling that idea: we do not know anything about games/software development, but we still can create a product.  This sounds like my childhood imagination of what creating software looks like. You need to do some clicking, describe how things should work, and have a character moving around the screen or app, performing some cool actions. Then you can simply sell this game or app, collect a substantial amount of money, and lead a carefree life with it. 

This is still not there. But some companies already reached a point where we are expected to use AI to generate nice-sounding content, which is then processed by AI to give a summary of what we tried to write. Which sounds like a telephone game where some information just gets lost. We could, in the end, resolve it easily by just sending a short summary with bullet points we want to share. But this would lead to questioning why some positions are needed while at the same time colliding with some overgrown ego. 

In the entertainment area is not much better. Shorts these days feel repetitive and like there is more AI content in there. This flood of AI content is nice to watch, but most of the time content is empty and probably incorrect. In case of renovations timelipse they do not make sense, and if one time they will be good enough to do life hacks, they will compete with 5-minute craft. At the same time, it will open for them the opportunity to do debunking of something other than their own bulshit. 

Still, AI is here. We may like it or not, but we can do nothing about it. As you can see by the image, I'm using it, and there are high chances you or someone you know is using it too. If you are not using it, you will probably start doing it soon, as it is pushed everywhere by tech companies. This sounds like a sad ending...