In this forum thread Polaris wrote message containing:
"eh another cool-sounding project that will never see the light of day"
Now lets move to point. I will probably really regret this later but well maybe it won't be so bad. As you know 7 years passed. Game looking a lot better, technology improved a lot, we slowly moving in right direction but non of you had occasion to even try of stuff I working on.
Some people would say I could just share what I have but I don't think this is so easy as it sound. I don't want to give you game right now because of few reason:
- When I records Video Preview I try not to show everything I have done in levels so when you will finally play game you had fun of exploring.
- This is work in progress which change sometimes from day to day. This results sometimes in stability issues.
- I test game on one machine which is convenient because I don't need to switch between multiple ones. But may results in some problems on different configurations.
You may agree with this or not. Of course I still want to share somehow work I doing. I had this idea of some kind of "Tech demo" which you could download and see some game mechanics. And I think we getting really close to it. I will try to wrap this:
Into playable version :) Thanks to that you will be able to see how game work and I will be able to check how engine behave on different machines. But this is not the end of story.
Because this is my starting point and I will be improving movement system I would release from time to time newer version so you could see all changes that I done :)
What do you think about this ? I really would like to hear your opinion :)
Launch a game demo! Closed beta! Which engine do you use? Need help?
ReplyDeleteIt's to early for game demo but I will for sure release tech demo I talk here about. I had at some point group of people that had access to game but this went badly because I have sometimes long iteration time over big features.
DeleteEngine is White Rabbit Engine which is my custom engine created for this project.
About help I wrote to you in project page comments: message me using facebook or email and we will talk.
Well I'm Brazilian, my profession is (DBA) I usually work with Unreal Engine 4 in some projects without conclusion, only by robi same. But if I'm useful to you, you can count on me! Twinsen odyssey is my childhood game and you're doing a great job, I'll do whatever it takes to make it work!
DeleteFacebook> https://www.facebook.com/jhon.amorim.godisnotdead
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