Tuesday, 20 January 2026
Twinsen Quest
Monday, 19 January 2026
Return to the wonderland (Pt. 3)
Part 2 concluded with a sense of despair and futility. I would want to think this is a case, but a discussion with my fiancée made me realise that maybe I've missed something, and there is another side to the same coin. Some people doubt, but there is also a group of people who are full of confidence. They finish some training and behave as if they are experts in the topic. They are confident in their opinion, they promoting themselfs as experts and people believe and trust them thanks to this confidence. Sadly, this confidence is not always accompanied by knowledge or experience.
Anyway, I'm not one of them and can only speak for myself. These days, I understand that doubt is just a part of life.
At the beginning, I did not care too much about stuff and was only playing with making games. Then came the time when the industry matured, and some people using middleware after a month of development could show "game engines" which could render nice visuals, have physics animations, and particle systems. I was then still struggling with shaders, animations, and did not even think about physics. How could they achieve so much better in shorter times?
Then came the time when people stopped making custom engines and switched to Unreal and Unity, which in some way became the standard of the industry. Bigger companies wanted to save costs on production, and indies wanted to make games, not technology. Somewhere around that time, making engines stopped being cool, and devs moved on. They could have a playable demo in a day when, for me, even the most basic things took forever. Should I still be doing my own tech?
Now we have times when AI is everywhere. People Vibe Coding, where I am still polishing my skills and trying understand how things work. Should I switch to doing stuff using AI?
In the end, does answering any of these questions really matter? I like to understand things in depth. I like doing my own tech. I like to crate game in my own way. I will also use AI, but not as an omnipotent solution, but as a tool to achieve my goals. It is just annoter supporiting tool like Stack Overflow. Anyway, in a lot of cases, it does not even give me the answers that we need.
Do I despise middleware? I would be hypocritical if I said yes. I'm using them in my own project. Do I despise Unity and Unreal? Not really, they are just another tool to achieve our goals. I worked for Unity Technologies and met a lot of talented people who were or still are creating it. Is AI something bad? Not really, if it works for you, use it, but in the end, this is not a tool for everything. Use it where it makes sense, and in other cases, just do not use it.
The older I get, the fewer doubts I have about my approach to life. I just like to be flexible. When I'm working for a company, I try to do things their way. What I do need to fit the product we develop, it should also follow the workflows that are in the given company. If I use Unity, I try to approach development in a way that fits it. When I develop Unreal, I try to make stuff in the Unreal way. Finally, when I do stuff for myself, I want to do it in my own way. Want to experiment with stuff, explore possibilities. Some of them may be wrong, some of them may be stupid, but this is what defines White Rabbit Engine and differentiates it from others. This is for me a trip to the wonderland where everything is possible to achieve if I only want to invest my time and energy into it.
And what I want to invest my free time in is finishing the Tribute and making other games. Is this a return to Wonderland? Not really, as I do not think that I ever left it. I was there all the time, just a little bit preoccupied with the real world. But now I'm slowly recovering from it and the forest of the T-posed Twinsens.
Sunday, 18 January 2026
Return to the wonderland (Pt. 2)
Part 1, ended with a rather sad premise that tech companies will bring AI to every aspect of our lives whether we want or not. This can lead to questions about the point of spending years learning how to do coding, art, or animations? What's the point of putting effort into the craft if you can just write a prompt and get stuff better than some with years of experience in given fields?
Data show that more young people depend on AI. You need some school paper? You just ask AI. You need to do some coding? Asking AI. You need a CV that will pass all automated recruitment systems? You ask AI. You need a friend's advice? Talk with AI. You need mental help? Talk with AI. You need a partner? Talk with AI.
This is a perfect situation for some tech companies, others try to catch up and put AI into everything (Toilets including). We do that because AI sells. It's a promise of the simple life where everything is within reach of your hand. Minimal effort, quick results, high return.
This even sounds like a marketing slogan:
AI makes things that felt impossible within the reach of your hand.
I'm currently reading an interesting book about marketing by Rory Sutherland: Alchemy.
It touches a lot of interesting problems of marketing that I never thought about. He discusses there a lot how companies are too focused on optimisations, numbers, and saving money.
"Today, the principal activity of any publicly held company is rarely the creation of products to satisfy a market need. Management attention is instead largely directed towards the invention of plausible-sounding efficiency narratives to satisfy financial analysts, many of whom know nothing about the businesses they claim to analyse, beyond what they can read on a spreadsheet."
Alchemy, Roth Suterland
He also points out something so oblivious that the world is not only numbers and savings, and that there is also no single solution, or in his words: "The opposite of a good idea can also be a good idea", and there is something about it. If there were a single source of truth, we would already found it.
Now you can think why I mentioned all of it in the topic of AI, Technology, and White Rabbit Engine? Because what he writes can be applied outside of marketing. I believe that AI is not a solution to anything. It is just another tool. You could compare it to the invention of programming languages, which was just an evolution of assembly.
My look at it is partially influenced by a video from a Disney 2D animator who said:
"I think people, anytime new technology comes along they see it as a threat and they. You know you get kind of territorial about what you're doing and you think it's going to be taken away but rather than do that because you're not going to stop technology. Try to embrace it, what can it do to help you, how can you learn from it."
Arron Blaise
His whole video you can find here, this quote you can find somewhere around 17:30.
Still, for a lot of managers and companies, AI is another buzzword like social, blockchain, NFT, and crypto. People were forced to implement it into the product even if they did not want to. What is, in my opinion, different about AI is that it impact work of people and not necessarly the good way. People are getting fired because of the premise that AI will be capable of doing their job, even if, in a lot of cases, this is just a misunderstanding of what people do. In the case of developers, a lot of people think that we create source code. But in the university, I learned that coding is just a cherry on top of the cake. What we do is solve the problems that are put in front of us. In my case, I can solve the same problem using C++, C#, Python, Java, and with a little bit of practice in any other language, even the most archaic ones.
Some companies are in some way forced to replace people with AI. Investors seen news about other companies saving money using AI, and they demand the same from their company. Others do it on their own as managers want to show savings, and the most costly resource in the majority of companies is people. This sadly led to cuts in the staff and often juniors, whose jobs can often be more easily replaced by AI. There is only one problem with this approach: there would be no Seniors without Juniors.
In the end, all of that adds up and leads to the feeling of misery and pointlessness. I don't know how you feel about it, but I have more than 15 years of experience in programming, and it sometimes hits me hard. What's the point of doing what I do? What is even more terrifying is the fact that if this is how I feel, I can only imagine what young people feel ...
Saturday, 17 January 2026
Return to the wonderland (Pt. 1)
Long time no posting, I could tell a lot of excuses why, but in the end, all of that leads to me. There were so many stimulants outside of the White Rabbit Engine that I just never found time or energy to do it. In the era of AI this may sound ridiculous. With one simple prompt, you can get almost production-ready posts, but somehow, here I'm still writing everything by hand.
And those who done it at least once know that for the majority of people this is not an easy task. When you are finally done, you start to redact what you write, changing, throwing away big chunks that feel wrong, and before you notice, a lot of time has passed, the text is not perfect, and you feel like a noob in all of that.
You still do not know how people will receive what you wrote. Some may like it, others may laugh at it, as your language is now BBC English. In other cases, they may decide that you do not even know what you are writing about. If only there way to avoid this and make it easier ....
Saturday, 21 June 2025
Just another update.
I initially planned to write something new for the blog, but the FB post came out so well that I think we will go with it:
This was a long time of silence :( As you know I'm always struggling with finding topics that I think are interesting. The last six months were interesting ones. They were full of surprises, tough decisions, and some easy ones but in the last 19 years, the project is still pretty much a constant in my life. I'm also one of the lucky ones whose family supports me in what I do even if sometimes I do not understand my motivation behind this project. I'm also happy that I do not need to work on this project alone and some people still follow it even if sometimes I'm lazy with posting new stuff.
The project like always moving forward but at the same time not moving as fast as I would want it to move. Still, there is some stuff that we managed to do. Created SDF text built into the engine that will give us nicer UI, decal support, text in the scene support, improvement for lighting in the level, and improvements in the animation system (this one came with some funny screenshots, guess which ones :D), tools improvements, and a lot more things that I not necessarily remember.
So we put the visual part of the work on the game for now on hold and focused on the way Twinsen will behave in the game and the tooling that will allow us to make it the best we can. We also still following our quest to bring the new Twinsen model to the game in all its glory.
As you can see there is a lot of stuff happening and even more will be coming soon. We just need some more time.
Sunday, 2 February 2025
Doubts
We always forget how time flies by. Here we are in the second month of 2025 and there is no update regards Tribute. For this worrying that we gave up, we can guarantee that we did not. There is still a lot of progress in the project even if doubts are sneaking into our minds.
We mostly dig through code and try to make something usable from what we have but it is not easy. Balancing life and work on this personal project is challenging at times. This is not only because of lack of time but also because of motivation.
These days more and more we catch ourselves being lost in what we do, and that is why we started writing down the final version of the story with dialog and all the events. This is to gain more focus on what we do. The whole thing starts with:
Every story has a beginning and the good ones hardly ever start in the prison. That is why ours starts at home with the warm sound of cracking wood in the fireplace. In the background, a TV set plays on some news channel reporting on a lively speech given by the Fun Frock. He speaks about people who call themselves "the rebels" and are a threat to the peace on the planet. (...)
L.B.A. : Tribute - story