I don't know why but I thought that less time passed since the last post. Turned out that it had been almost two weeks. This is crazy how fast time flies by when you are busy and we were busy.
L.B.A. Tribute is our reimagination of the game we all love. When I started the last iteration of the Tribute, I thought about the beginning of the game and how it feels like something is missing. To fix it I added some story which covers why we ended up in prison. This felt right, but something was still missing there.
For a longer time, I thought about the tutorial level. A place where new players could explore mechanics and thanks to that feel less lost in the world of Twinsun. I tried a few things but none of them felt right. This is how sometimes the creative process works. You try very hard and things do not work out how we want.
Sometimes seeing what is the most oblivious is the hardest. The dream world was something like that. Talking about dreams and visions is all over the place. The initial video shows the end of the world, with dialogs mentioning it multiple times. Even the reason why we ended up in the prison. This just makes sense and we went with it.
Dream space came to life as a place where we learn controls and how to interact with the environment. Then we decided to incorporate the content of the initial texts panel into it. This would make it more sense, story about the planet and four races could be incorporated there in visual ways. A great idea that still missed something.
This thought that this is not what it should be has always bothered me. What this dream space really should be? Who built it? Why everything is ruined? Why we are brought there? I may not have all the answers but I believe that this dream space will be a place where the past, the present, and the future come together. A place that will answer a lot of questions but at the same time create new ones.
What you see is another small spoiler for the dream space. I will still leave it only as a spoiler as the whole idea behind it still evolves. What do you imagine this place like?
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